Need to write loads of algorithms for stat increases, album sales, marketing through variety shows, group fan names, etc. As you cultivate and train the newest generation of young pop stars, you'll have to decide who to hire and who to fire, who gets promoted when. You take on the role of manager at a small (but growing) talent agency. Loads of work to do, but the core of it seems to be working. Idol Manager is a business sim about conquering the entertainment industry using any means you deem necessary. Working on the minimum viable product before implementing all the things necessary to make it "playable". Note 2: There's basically no UI feedback, QoL fixes. After an album is done, you get money, but it applies instantly in a lump sum, and will just update the value on the bottom bar.Can't hire a trainee while you're working on an album.Can't hire a trainee if you don't have enough cash.No feedback on hiring a trainee, although the list will update.Hire trainees and add them to your group. This build is super super early in development < 2 weeks. This has been a truly tremendous experience, and regardless of the final tally, we already consider this campaign a success beyond what we could have hoped for.Take your trainees, and go from nothing to a perfect all-kill!Ĭurrently in proof of concept mode, built for a Ubisoft application. Regardless of whether we meet the 50k milestone, we’d like you to know how grateful we are for your support. Can we do it again? It certainly won’t be easy, but you’ve constantly surpassed our expectations over the past month, and we want to give you a chance to do it one more time. This comes with a bit of a caveat: we don’t want working on a Switch version to slow down the game’s development, so any work on the port would have to wait until after we’re done with the PC version that, combined with the process of getting approved, would mean that the console version would come quite a bit later than the PC version, likely some time in 2019.Ĭan we raise 10k in the final two days? If you had asked me a month ago, I would have thought the idea was outlandish, but the first 10k that our project raised was all in the first day of the campaign. If we’re able to unlock this, all backers who pledge $40 or more will get a Switch copy of the game in addition to the PC copy they’re already receiving. If we can reach $50k before the end of the campaign, we’ll be porting Idol Manager to the Nintendo Switch! You guys rock!Ī new stretch goal? With less than two days to go? Well, we just crossed 40k (asynchronous multiplayer unlocked!) and after some internal deliberation, we’re ready to announce: Thank you to everyone who has helped us get here. Idol Manager is a business sim about conquering the entertainment industry using any means you deem necessary.You take on the role of manager at a small (but growing) talent agency. And you should, too! This wouldn’t have been possible without your support. Idol Manager PC có li chi tng t nh Music Awards Manager hay BTS World, ni ngi chi óng vai trò qun lý cho mt công ty ngh thut nh nhng y tim nng. Idol Manager Mods - Collection by Bahamutalee - itch. Right now, we’re taking a moment to celebrate. Idol Manager là game Anime mô phng hot ng kinh doanh trong lnh vc gii trí, ni bn un nn nhng ngôi sao mi cho showbiz th gii. We’ll have more details to share about the project over the coming weeks and months. We’re absolutely ecstatic to find out that so many of you are just as excited about this project as we are, and we’ll be working hard to make sure the project is everything that you and we want it to be. We’ve been blown away, not only by your financial support, but the overwhelming number of encouraging messages we’ve received. This month, we finally got to share it with the world. That alone already far surpassed our expectations for this project.įor a brief moment, we thought that we might be nearing the end of it, but we decided to give you another goal to reach for: could we raise our total to $50k in the final two days of the campaign? We decided to give it a shot.Īnd not only did you meet that goal, you surpassed it.įor the past several years, Idol Manager has been our passion project. Then, we hit the final 48 hours of our campaign having reached our $40k stretch goal. Then, you helped us hit three of our stretch goals in the first week. You, our amazing backers, have surpassed our expectations in ways beyond what we could have imagined.įirst, you helped us hit our initial fundraising goal on the same day we launched. It’s honestly hard to come up with words to express how we feel right now.
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